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Posts Tagged ‘Apple Apps’

7 ways iPad will be revolutionise Media by 2011

January 28th, 2010   By   Filed Under: Interesting, Weird and Wonderful

Apple’s new iPad at first might look like a bigger version of the iPhone although it has the capabilities to change the way publishers sell content and help package goods. As a multimedia tablet it supports not only textbooks but also video, audio and whole heap of applications, 140,000 o of which are out already. Best of all you can pick one up for as little as $499. So how will this effect the media market?

Apple iPad

1. Paid content gets more attractive. Suddenly major publishers will have the opportunity to sell their content on a subscription basis, bundled into your monthly iPad contract. A bit like Spotifyselling music on their platform. You have the option to buy advertisement funded content or if you want it uninterrupted just subscribe.

2. Social Media subscription. Suddenly we will have social networking application which be designed for Apple iPad only. What are the advantages? Firstly you have a big enough screen to navigagte easily. It will help form a niche social network which will work like real social networking events. It will work online when you are away (via video chat perhaps?) and will require you to hold up the iPad in your hand when you are physically networking to identify the members. Great example of online meets offline.

3. News readers. Apple iPad will become the preferred gadget for news readers on your television. They will ditch their bulky laptops and embrace the iPad. This will happen sooner than you think!

4. Video game market. More video games will be released on a 12/18 months contract basis. Games as a Service (GaaS). This will bring the prices down and distribute the cost to a affordable monthly payment. Making game publishers a recurring revenue and boosting sales by making it affordable.

5. iTunes will be your digital subscription Walmart. If you haven’t still realised iTunes now sells anything from video, music, applications, e-Books and games. More so it will become the one stop shop to buy anything digital, whether it’s news, jokes, video games, social networking etc. In essence like your local Walmart store.

6. Movie premier on iPad. As iPad becomes popular there will be movies which will be released on it before they hit DVDs. It’s already happening to an extent on iTunes but now the tablet has given us a reason, especially for people who spend a awful amount of time commuting everyday.

7. iPad ready websites. Soon we will have wesbites compatible with the ipad i.e. they will render the experience to fit your iPad. A bit like iPhone/iTouch websites (example Facebook iPhone). These will provide new opportunities for web developers and publishers, providing a new range of rich media pages and e-commerce transactions. iPad-commerce?

In conclusion, these 7 changes are only the tip of the iceberg. We will see a wide variety of innovative products and services on the iPad. The mobility, screen size and mainly the prize have really made this an exciting opportunity for publishers and consumers.

Kid Entrepreneurs Build iPhone App

July 8th, 2009   By   Filed Under: Everyone, Interesting, Weird and Wonderful

Two young brothers turn their school math lessons into an iPhone app

One of the positive sides of a weak economy and the resultant lack of jobs is the huge increase in people starting their own businesses and following their dreams. One of the interesting ways to do this, can be in the form of your very own Apple App development. We’ve always thought that you need to be a real techy to understand how to build an app and thought that it was beyond our horizon as a result. We were very pleased to read the article below, written by Alexandra Cheney for inc.com. Looks like it’s not just tech guys who get to do this…

Owen Voorhees may seem to be an unlikely tech entrepreneur, because he’s just 11. But for the past nine months, he climbed a mountain of self and parental doubt, overcame unfamiliar programming languages, and pored over college-level computer science textbooks…all to develop his own iPhone application. Last month, his app, MathTime, debuted in the App Store and quickly rose to No. 13 in the paid, educational apps section.

The premise of MathTime is simple: It takes the old-fashioned flash-card “mad minute” drill idea and adds a new-media twist. Players can practice addition, subtraction, multiplication, and division on the phone by quickly solving problems with two taps of the phone: one to show the problem, one to display the answer.

“I thought it would be cool,” says the Hinsdale, Illinois, native. “It’s really cool to make something work, to make a little money, to do something like this and see it up” on the App Store.

After Owen established the basic premise of the game, his 9-year-old brother, Finn, designed the mathematical symbols in Photoshop. Once the design was done, the boys pitched the program to Apple.

“Nothing’s impossible if you don’t know it’s impossible,” says John Voorhees, Owen and Finn’s father, who created an app account and provided a bank account for the boys. “He dug into it all by himself. I didn’t touch a line of code.”

The App Store has more than 35,000 iPhone applications and games available for downloading. “These two kids are unusually young to have done that, but the development environment is so easy, novice programmers with good ideas can now develop something compelling,” says Matt Murphy, a partner at venture capital firm Kleiner Perkins Caufield & Byers. Murphy also manages the iFund, a $100 million fund devoted to investing in start-ups that create apps for the iPhone.

Murphy believes the billion-dollar iPhone industry will keep growing. MathTime, a 99-cent application, was downloaded 141 times in a day. “It started booming,” says Owen, “I woke up, and I was like, ‘I’m an entrepreneur now.’”